Showing posts with label tips. Show all posts
Showing posts with label tips. Show all posts

Monday, August 15, 2011

WoW Alliance Leveling Guides

Zygor's 1-80 Alliance & Horde Leveling Guide
This is without a doubt the best leveling guide available! I've used it myself and highly recommend it. It features an in-game addon to help you along on each quest. It also gives you the order of quests to do, the location of which quest to do next, and automatically progresses as you complete the quest. It even shows you on the in-game map where to go and what to do. It is a totally in-game guide. Gone are the days of switching windows to read a leveling guide!

Click Here To Visit Zygor's Site

Here is a screenshot from my personal use of Zygor's Guide and a link to the toon's WoW Armory page. (I started using this guide when this toon was Level 24 and flew to Level 70. Using it from Level 1 will make your played time much much lower than mine.)

Armory Page of my toon on Stormrage Server: Hoofman

Click the image to see the full screenshot. Dinging Level 70 with Zygor's Guide.


Zygor's Announcement of Zygor's Guides 2.0



Brian Kopp's 1-70 Alliance Leveling Guide
Brian Kopp's Original Leveling Guide! Its a great tool for any alliance player.

Team iDemise Alliance Leveling Guide
Recently updated to 1-80, this guide is growing in popularity by leaps and bounds. This leveling guide also features an in-game interface. You never have to alt tab out of the game to look at a guide.

Saturday, July 16, 2011

Tips For Mage Leveling In World Of Warcraft


Tips For Mage Leveling

When it comes to mage leveling it is helpful to know that mages are one of the greatest damage dealers in the game. Also mage leveling can be tricky at times because you either move through your talent tree effectively or you end up with things you don’t need.

Mage leveling can either go well for you, or not so well for you. I personally use a mage leveling guide, you can see my own experience with it here.

For this report I wanted to focus on mage leveling 4.0 patch and Cataclysm

With the addition of Cataclysm came some awesome buffs. It propelled the mage leveling capability. But with every great buff comes a great Nerf, and yes, it effected the mage leveling capability as well.

One thing that will affect your mage leveling capability is the way you set up your talent builds. If you are unclear about world of warcraft talent then check out this post we put together.

For mage leveling consider some of limitations that come with talent builds.

At level 10 you get to pick your first talent. When you do you are locked into your choice of specialization. There’s no more of this fire playing with frost nonsense. Until you spend 31 talent points (at level 69) you will be fire or frost or arcane. After you have spent those 31 points you are free to branch out into other areas. Note that you don’t actually have to buy the top tier talent to branch out, you just need to spend the 31 points.

Obviously this means that 31/10/0 or 31/5/5 is about as far as you’re going to get into any hybrid builds, assuming that you have any interest in hybrid builds.

Mastery is a trainable skill that you have access to upon achieving level 80. Gear will come withMastery Rating, which will increase the Mastery effect much like Crit Rating does now. Whether stacking lots of Mastery is really worthwhile, compared to crit or anything else, remains to be seen and we won’t say much about it on this page.

You no longer learn several levels of spell. You buy the spell once and it scales as you level.

Mage Leveling Tips

When it comes to mage leveling you want to make sure you begin your rotation with your opposition at maximum range wherever possible and blast away.

The best thing is to use frost to keep them from shortening that gap between you and them. You also want to have a great wand with you. If you are hord there is a wand shop in the blood elf city. This allows you to do fare amount of damage without using all your mana. Especially if you are soloing.

When you are mage leveling at lower levels this is not as important, but once you hit 81 and above it seems like everyone is hitting you like a mac truck. I am consuming tons of Food in the higher levels – Keep well stocked. Regular foods are great if you need to recover a lot of HP. Beverages keep your mana up. Your Create Water & Create Food are free, use them. You can usually find beverages that will recover more mana than the spell in certain level ranges, so grab those when appropriate, but again… the spell is free. :)

Mage leveling First Aid - An essential skill, too bad there isn’t a “first aid for Mana.” Keep it maxed.

Mage leveling Gold: Make sure you have plenty of it. Believe it or not people are making $500 gold an hour all day long in world of warcraft. This is the WoW farming guide I use.

Mage leveling Wands - these aren’t quite as useful as with other caster classes, since they mobs will usually be running towards you, rather than away from you (fear spells,) but if your tank is holding aggro and you’re low on mana, then wands are great.

Mage Leveling Gear - Stam, stam, and more stam. With some Int if it comes with the Stam. Get the biggest bags you can afford. Carry plenty of food and bandaids and beverages.

The below section is nearly identical for all three specializations of mage, this is due to the usage of almost entirely the same stats for any mage no matter the talent build/elemental specialization.

Mage Leveling- Number Crunching

Sell Hit – 12.6 = 1%
Spell Critical – 22.1 = 1%
Spell Penetration – 1 = 1 Lost point of Resistance
Spell Haste – 15.7 = 1%/0.025 seconds off of Global Cooldown & Spell Cast Time

Spell Damage Coefficients:

Scorch = 42.8%
Fireball = 100.0% OR 115% W/Empowered Fireball
Pyroblast = 135% (or 115% intial damage/20% over duration of DoT)

Spell Hit Cap W/ (3/3) Elemental Precision = 164 For Fire & Frost/126 (Frostbolt Only)
Spell Hit Cap W/ (5/5) Arcane Focus = 76 for Arcane
Spell Hit Cap W/ (3/3) Elemental Precision & (3/5) Arcane Focus = 126 for Frost & Arcane

Mage Leveling Spell Hit, Crit, etc.

The Numbers above detail the percentage to which each point of +Spell Damage actually effects any given spell. For instance, 1 point of spell damage does not automatically equal an increase of one damage, rather it will increase it to a percentage as listed above.

If the spell you’re looking for isn’t listed above then simply take the base casting time(without talents) and divide it by 3.5. However, a different formula will apply to AoE spells.

Defacto Priority:

Spell Hit(Until Capped) – Spell Damage OR Haste – Spell Critical

What to shoot for when entering Karazhan & Heroics:

Just to make sure you are ready for karazhan and heroics try aiming for the stats below as an absolute minimum, surpassing them however is recommended.

Spell Hit: 90

Additionally, you can downgrade these stats somewhat for the easier heroic dungeons as Karazhan is definitely more challenging than most if not all of them.

Spell Damage: 600
Spell Critical: 20%
Health: 6,000
Mana: 7,000

What to shoot for when heading into 25-Raids:

These numbers should cover you for passing Karazhan into the 25-man raiding content, statistics such as spell hit will be notably harder to achieve prior to gearing up in Karazhan & Heroics quie a bit. Otherwise if you have this or higher by the time you eclipse Karazhan you’ll be fine.

Spell Hit: 10%
Spell Damage: 800+
Spell Critical: 25% or 28% W/ Molten Armor
Health: 7,000+
Mana: 9,000

Tuesday, April 28, 2009

Earning WoW Gold.

 WoW Gold is the most valuable form of currency in World of Warcraft. WOW gold obtained by doing things like killing enemies, hunting and crafts. WOW Gold is what makes World of Warcraft. WoW Gold is used to purchase items such as food and weapons from other players and dealers and is also used to pay for a car if you want to acquire new skills for your character. WoW gold is a limited resource, and it is difficult to find, even though gold can be obtained in different ways. 

There are ways to facilitate the WoW Gold, and just when you know it or not! WoW Gold, are rewarded for killing enemies. Some people considered to be very difficult to Easy Gold on WoW and I write a little guide to help you make Easy Gold on WoW. This quick easy WoW Gold focuses on the auction house. 

You'll find auction houses in the Undercity and Thunder Bluff Ogrimmar when playing as a horde character if you play as an alliance character can be found at auction houses Stormwind City, Darnassus and Iroforge. You can also make Easy Gold on WoW by using the neutral auction house, located in Tanaris, Booty Bay and Everlook. 

Gold is the main form of currency in World of Warcraft (WOW), the most popular role-playing multiplayer online games in North America today. Gold enhances your character in World of Warcraft, as in any other game MMORPG. Gold is the currency used in a game in WOW are several reasons why you should choose us. Gold can be used to purchase items, armor, weapons, etc.. Gold is at the highest level, the currency in World of Warcraft. 

Now I know where you can start to Easy Gold On WoW what you do in search of the auction to sell a good buy for a price and then sell them at a profit! Sound easy? This is because it is! Warcraft education can be acquired through reading of Warcraft guides, forums or websites. 
You can also make Easy Gold On WoW by enchanting an item before the auction and you will find this makes much more money on it! Always keep your eyes on rare objects such as the heart and fire, as they can Wildvine Easy gold on WoW. 

Also, there are several customers can Easy Gold on WoW and most of them are in the underworld where the enemies normally have bags of gold with them! 

WOW Gold, you can purchase a wide range of items from dealers and players, and pay for training in World of Warcraft.So fast, easy to make gold in WoW, if you want more info not easy to do on WoW Gold, then you should check the net for additional information as it is a lot of instructions that will tell you how to Easy Gold On WoW. 

WoW Gold is the virtual currency used in World of Warcraft. Wow gold is short for World of Warcraft Gold, which is one of the payment methods in the game World of Warcraft. WOW gold is worth more money, and extremely more copper. Wow gold of cheap wow gold ground. Wow gold is now in the shop for almost all websites.

Saturday, January 5, 2008

Lock Picking Guide

Lock picking is best scene as a fun tradeskill like ability that only rogues get to partake in. It’s impossible to level this very high without leveling your character but it is a fun little skill to play with as you level through the game.


How useful is it?

Lock picking has limited use but sure is handy. Obviously enough it allows you to pick any chest or lockbox in the game, however slightly lesser known it allows you to open most doors that require keys. These doors include Searing Gorge, Scarlet Monastery, Blackrock Depths, Scholomance, etc. As you go through the game you’ll have to acquire keys to get through each of these doors, but with a high lock pickings kill you’ll be able to just pick your way through and toss the keys.

Can’t Blacksmith’s lockpick?
Blacksmiths can pick locks but only with keys they have to craft. The big problem is that the keys used in lock picking take resources such as Truesilver that are in a very limited quantity. Not to mention a blacksmith’s keys can’t open very high lockboxes, Mithral, Thorium and lockboxes of the like are left exclusively for your Rogue.

Pickpocketing

As you may know by now if you pickpocket humanoids you may receive a lockbox. These lockboxes aren’t the same as ones that drop randomly that contain green items or bags. These lockboxes are specifically for the use of leveling your lock picking skill. You’ll be able to pick pocket your way through humanoids while gaining lockboxes as you progress through the game, however only a few levels of humanoids have the boxes you’ll be needing.

You see lockboxes dropped off humanoids come in tiers. Each lockbox has a designated lock picking skill requirement that is necessary to open it. For example purposes lets say you need to get from 175 lockpicking skill to 185, then you’ll need to find a certain kind of lockbox, and for this range it will be Sturdy Lockbox. The only mobs that drop study boxes are level 40-47 humanoids in various places, mainly being Ogres. You would need to pickpocket these monsters over and over to gain the Study lockboxes you need to get the points you desire.

Money as a Lock Picker

Sadly it is not customary to receive money to open chests as not a lot of Rogue’s charge for their lock picking ability. Most people want to level their lock picking so they go to a major city and offer to open picks for free. In the game’s infancy that throws the supply and demand of lock picking services way out of wack and those Rogues looking to make profit for their services are poorly rewarded. So starting a lock picking service may not make you money if you are picking for other people, but it has other benefits. Remember, there may be 300 skill chests that drop in content not yet added to the game, at that point we may see some actual payout as Rogues no longer need to level their abilities, they will be able to charge for their expertease.

Tiers of Lockpicking

Now you can level with pick pocketing or you can be patient and level efficiently through other means. Though I’m only familiar with the Alliance Rogue, I won’t be able to tell the Horde players their initial skill-up device, but if you look on the boards you shouldn’t have too much trouble. It is also worth mentioning that Horde players can use the devices mentioned below, however it may be more convenient to find closer ones that are Horde related.

The “other means” I was referring to comes in the form of unclickable chests and doors that require keys. Anything that requires a key will basically allow you to level your lock picking on it, so doors are fair game. The list located on this guide will show you what you’ll need to pick to get to 300 lock picking.

1-85
On the Alliance side you will be given a quest to venture to Alter’s Mill and practice your lock picking to obtain your Certificate of Thievery (or something like that). You’ll want to pick this lock until you reach 85 skill.

86-175
When you reach level 20 on the Alliance side, you’ll be given a quest to obtain your poisons. Within the top of the tower there is a chest that you needed to open to obtain the item for the quest. This chest will allow you to level comfortably up to 175 (though it may take some patience from 160-175). Since there is a level 26 elite mob up top, you should definitely wait till you’re high enough level to take him out safely. You’ll now be able to open various Steel Lockboxes.

175-185
This is the painful pick pocketing part that you will have to endure. Currently there is no other means of leveling this stretch on the Alliance side, so you’ll have to get 10 sturdy lockboxes from 40-47 Ogres in Tanaris. Since the drop rate is really random, just be prepared to sit there for a while as you collect your 10 lockboxes.

185-250
I particularly enjoyed this stretch because it takes you into Scarlet Monastery to pick the doors. The doors outside the instance are on a timer and you can only pick them once every few minutes to get a skill up, however the doors on the inside (near Herod and leading to the cathedral) are always available. The only trick to picking the locks inside the instance is that you’ll need to reset the instance by joining a new group after you every pick. I didn’t bother with Herod’s doors I just grinded on the cathedral doors while getting the chest on the right hand side and killing the High Inquisitioner. You can farm so many greens so fast, you’ll be an enchanters best friend. Preferably you’ll want to be level 50+ to pick these locks because you’ll need a complete lack of agro range to pick safely without getting into a fight. So just join new groups, be it allegiance or non-allegiance to get inside the instance to reset it (have your friends invite you) and grind the door to the cathedral then exit and pick the locks outside the instance in hopes that the timer has reset. It’ll take a few hours and remember to go in with a barren inventory, you’ll need the space with all the greens you’ll be looting off the chests and High Inquisitioner. After this stretch you’ll be able to unlock Mithral boxes.

250-280
There are a handful of ways to do this stretch but none are as quick and painless as the previous methods. One thing to remember is that you can always pick the Searing Gorge gates for 2 points quickly. I think they may be on a timer so you may have to occupy yourself in Searing Gorge after every pick. A common practice is opening locks in a major city to get a skill up. While I don’t necessarily enjoy the means because it is time-intensive and hard to sometimes its hard to find someone to give you the box to get the skill up, it does get some points over time. The way I leveled through this stretch was I getting my Guild to send their boxes over to me for a week, it didn’t take long before I had my 280 and I was good to go. When you hit 280 you should be able to open Thorium boxes as well as any boxes currently in the game.

280-300
Talk about easy, easy, easy. Just go into Blackrock Depths, hit the gate on the left, the door past it and the next door for a quick 3 points. Leave the instance, regroup and reset it, and re-enter to get 3 more points. These 20 points should take 10-15 minutes tops considering you have friends to reset the instance and you’re at lvl 60 to get to 300 skill. When you hit 300 you can now navigate Scholomance without a key.

Conclusion
Though lock picking is limited use, it’s a fun thing to level especially when you’ve hit the higher levels and you need a break from questing. I think the most valuable aspect is that it showed me that I could use my rogue to supply my enchanter with items found in Scarlet Monastery. Hello Vision Dust!

I’d like to give a quick thanks to Aethix for all the help as we leveled our lockpicking together on Whisperwind. Thanks Vince

Monday, December 24, 2007

3 minute mage

Arcane:31
Arcane Focus: 5/5
Magic Absorptioin: 5/5
Arcane Concentration: 5/5
Arcane resiliance: 1/1
Improved Counterspell: 2/2
Arcane Meditation: 3/3
Presence of Mind: 1/1
Arcane Mind: 5/5
Arcane Instability: 3/3
Arcane Power: 1/1

Fire:20
Improved Fireball: 5/5
Ignite: 5/5
Flame Throwing: 2/2
Improved Fireblast: 3/3
Incinerate: 2/2
Pyroblast: 1/1
Burning Soul: 2/2

as a AP mage you will have incredible potential damge but ver low survavibilty so to counter that stack up on as much Stam/Spell Power/Int as you can in that order.


The Macro
one of the most improtant parts is to be able to cast ap/pom/pyro all in one button. well here is the macro to be able to do that
/cast ArcanePower
/script SpellStopCasting();
/cast PresenceOfMind
/script SpellStopCasting();
/cast Pyroblast(rank xx)
/yell Nuclear launch detected

hope you have as much fun with this build as i did.

More mage guids coming `ace

Sunday, December 23, 2007

Beginner tips

This is some special tips for beginner palyer..hope all of this can help you'll guys...

Pick up anything a Mop drops and sell it to a vendor even if it looks like junk.

When you join a party be sure to set up looting rules BEFORE you start the quest. Try to keep up a good mood and help others quest even if you havent got that quest it will help u gain a good reputation among ure friends.

Be social and get lot of friends they will help you do hard quests.

Sunday, December 16, 2007

Blacksmithing 300 to 375 Rewritten

Blacksmithing 300 to 375 Rewritten
Approximate Materials Required

Aldors Rep Path
1. 370 X Thorium Bars
2. 184 x Fel Iron Bar
3. 130 x Adamantite Bar
4. 40 x Netherweave Cloth
5. 70 x Primal Water
6. 60 x Primal Fire
7. 40 x Mote of Earth
8. Scryers Rep Path
9. 370 X Thorium Bars
10. 24 x Fel Iron Bar
11. 130 x Adamantite Bar
12. 40 x Netherweave Cloth
13. 40 x Hardened Adamantite Bars
14. 160 x Arcane Dust
15. 40 x Large Prismatic Shards
16. 40 x Mote of Earth

Level 300 - 315 15 x Imperial Plate Boots: 18 x Thorium Bar

Level 315 - 320 5 x Imperial Plate Chest: 20 x Thorium Bar

Level 320 - 325 5 x Fel Iron Plate Boots: 6 x Fel Iron Bar

Level 325 - 330 10 x Lesser Rune of Warding: 1 x Adamantite Bar

Level 330 - 340 10 x Adamantite Cleaver: 8 x Adamantite Bar Purchase the recipe from Aaron Hollman in Shattrath City, or in Silvermoon/Exodar.

Level 340 - 350 20 x Lesser Rune of Shielding: 1 x Adamantite Bar Purchase the recipe from Mari Stonehand in Wildhammer Stronghold or Rohok in Thrallmar.

Level 350 - 360 20 x Adamantite Weightstone: 1 x Adamantite Bar, 2 x Netherweave Cloth OR 20 x Adamantite Sharpening Stone: 1 x Adamantite Bar, 2 x mote of earth Requires Cenarion Expedition Rep: Honored Aldors Rep Path

Level 360 - 370 10 x Flamebane Gloves: 8 x Fel Iron Bars, 4 x Primal Water, 4 x Primal fire Requires Aldors Rep: Honored

Level 370 - 375 5 x Flamebane Breastplate: 16 x Fel Iron Bars, 6 x Primal Water, 4 x Primal Fire Requires Aldors Rep: Revered Scryers Rep Path

Level 360 - 375 20 x Enchanted Adamantite Belt: 2 x Hardened Adamantite Bars, 8 x Arcane Dust, 2 x Large Prismatic Shards Requires Scryers: Friendly

Friday, December 14, 2007

alchemy 300 to 375 rewriten

Materials Required
100 x Imbued Vials
25 x Crystal Vials
20 x Golden Sansam
40 x Felweed
60 x Terocone
80 x Dreaming Glory
40 x Nightmare Vine

Your Alchemy trainer can be found in Hellfire Citadel. For the Alliance he is in the tower next to the in at Honor Hold named Alchemist Gribble, for the horde he is in Thrallmar and named Apothecary Antonivich. These two will teach you potions up to level 350. After that your own your own.

The fastest way to powerlevel Alchemy with the least amount of mats:

Level 301 - 315 20 Volatile Healing Potion: 1 x Golden Sansam, 1 x Felweed, 1 x Imbued Vial Or 25 Major Mana Potion 3 x dreamfoil, 2 x icecap, 1 x crystal vial

Level 316 - 330 20 Elixir of Mastery: 3 x Terocone, 1 x Felweed, 1 x Imbued Vial. It will also sell extremely well on the AH.

Level 331 - 350 20 Super Healing Potion: 2 x Dreaming Glory, 1 x Felweed, 1 x Imbued Vial

Level 351 - 375 40 Major Dreamless Sleep Potion (1 x Dreaming Glory, 1 x Nightmare Vine, 1 x Imbued Vial) x 40 Purchase from Leeli Longhaggle in Allerian Stronghold or from Daga Ramba in Thunderlord Stronghold.

Wednesday, December 12, 2007

Picking the Right Profession Combos

During gameplay, you can run into a profession trainer and he/she will teach you the ways of their talent. You can only choose 2 professions, and these are permanent, so choose very carefully.

He is a little run down of how you should pick: Skinning & Leather Working-You can skin monster you kill, then use the skin you get and make armor to sell or wear. Mining & Blacksmiting- Mine minerals, then use them for armor, weapons and other items.(Mining good with engineering also) Alchemist & Herbalist- Get plants from exploring, then use them to make potions. Fishing & Cooking-Catch fish, then cook 'em and eat 'em!(Fishing goes with alchemy a little also) Other professions arn't really combos with another profession.

Also, there are 3 specific professions that can be learned and they will not take up one of the two permanent slots. They are: First Aid-Make Bandages and heal after battles. Cooking-Cook your fish and such to get more health from them. Fishing-Fish for free food!

Tuesday, December 11, 2007

silverleaf

here some tips for you all...this tips is for tradeskills category..hope you all enjoy it....

Having trouble finding silverleaf for alchemy? Drowning in Peacebloom? Silverleaf is an herb that you need for every potion early on in your career as an alchemist. for Horde go to the undead starting zone. There silverleaf is the most comon herb instead of peaceblom. Same with alliance and Night elf lands.


more tips??come back again here...more guides and tips will be publish...hehehe

Thursday, December 6, 2007

tailoring money tip

here some tips for you'll guys about tailoring money...

hope this tip will able to help you in your game...

once you hit 250 tailoring you can start makeing mooncloth. Mooncloth takes some felcoth and a moonwell, but it can only be used once every 4 days.

so buy some fellcloth for somewhere between 3-6g turn it into mooncloth every for days and either sell the individual mooncloth for twice the amount of a single felcloth, or you can horde the mooncloth for higher level tailoring. also every time you make a mooncloth it will level you all the way up to 300 every time.

so there you have it an easy tip to make some fast gold and to up your tailoring simply...thanks for reading...


come again to this site because for the new guides and tips....!!!

Saturday, December 1, 2007

Netherwing Reputation Daily Quests

Facts on Daily Quests:

1.You must be level 70 to complete most daily quests.
2.A Day on WoW starts at 4am server time.
3.There are daily quests for instances, battlegrounds, cooking, and factions.
4.You may complete up to 10 daily quests per day per character.
5.Only 3 gathering profession quests can be completed per day.
6.Daily repeatable quests started in 2.1 and new ones have been added each patch.
7.To see the number of dailies you have completed check the upper-right hand corner of your quest log.
8.Quest chains activate faction based quests and require a flying mount.
9.Netherwing faction quests require an epic flying mount.

Netherwing

1.Must be level 70 to complete quests.
2.Must have epic flying mount (level 375 riding) to complete quests.
3.Must complete Kindness chain quest, obtained from Mordenai (60,60) Shadowmoon Valley.
4.Quests can begin at Neutral.
5.Only 3 gathering profession quests can be completed per day (mining, herbalism, skinning)

Quests in Netherwing Ledge, Shadowmoon Valley
[70] A Slow Death
1.Must be neutral to unlock.
2.Obtained from Yarzil the Merc (66,86) Shadowmoon Valley.
3.Objective: Yarzill the Merc at Dragonmaw Base Camp in Shadowmoon Valley wants you to use 4.Yarzill's Mutton in conjunction with Fel Glands to poison 12 Dragonmaw Peon Camps.
5.Rewards +250 Netherwing Reputation and 12g

[70] Nethercite Ore
1.Must be neutral to unlock.
2.Only available to Miners
3.Obtained from Taskmaster Varkule Dragonbreath (66, 86) Shadowmoon Valley
4.Objective: Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon 5.Valley wants you to bring him 40 [[Nethercite Ore].
6.Rewards: +250 Netherwing Reputation and 4g

[70] Netherdust Pollen
1.Must be neutral to unlock.
2.Only available to herbalists.
3.Obtained from Taskmaster Varkule Dragonbreath (66, 86) Shadowmoon Valley
4.Objective: Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon 5.Valley wants you to bring him 40 [Netherdust Pollen].
6.Rewards: +250 Netherwing Reputation and 4g

[70] Nethermine Flayer Hide
1.Must be neutral to unlock.
2.Only available to skinners.
3.Obtained from Taskmaster Varkule Dragonbreath (66, 86) Shadowmoon Valley
4.Objective: Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon 5.Valley wants you to bring him 35 [Nethermine Flayer Hide].
6.Rewards: +250 Netherwing Reputation and 4g

[70] Netherwing Crystals
1.Must be neutral to unlock.
2.Obtained from Taskmaster Varkule Dragonbreath (66, 86) Shadowmoon Valley
3.Objective: Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon 4.Valley wants you to bring him 40 [Netherwing Crystals].
5.Rewards: +250 Netherwing Reputation and 12g

[70] The Not-So-Friendly Skies...
1.Must be neutral to unlock.
2.Obtained from Yarzil the Merc (66,86) Shadowmoon Valley.
3.Objective: Yarzill the Merc at Dragonmaw Base Camp in Shadowmoon Valley wants you to 4.recover 10 Netherwing Relics.
5.Rewards: +250 Netherwing Reputation and 12g

[70] Picking up the Pieces...
1.Must be friendly to unlock
2.Obtained from Mistress of the Mines (64,88) Shadowmoon Valley
3.Objective: The Mistress of the Mines at the Netherwing Mines in Shadowmoon Valley wants you to recover 15 [Nethermine Cargo] crates.
4.Rewards: +350 Netherwing Reputation and 18g

[70] Dragons are the Least of Our Problems
1.Must be friendly to unlock
2.Obtained from The Dragonmaw Foreman (63,87) Shadowmoon Valley
3.Objective: The Dragonmaw Foreman at the Netherwing Mines in Shadowmoon Valley wants 4.you to kill 15 Nethermine Flayers and 5 Nethermine Ravagers.
5.Rewards: +350 Netherwing Reputation and 12g

[70] The Booterang: A Cure For The Common Worthless Peon
1.Must be friendly to unlock
2.Obtained from Chief Overseer Mudlump (66,86) Shadowmoon Valley
3.Objective: Chief Overseer Mudlump at the Dragonmaw Base Camp in Shadowmoon Valley wants you to discipline 20 lazy Dragonmaw Peons. You will also need to return your [Booterang].
4.Rewards: +350 Netherwing Reputation and 12g

[70] Disrupting the Twilight Portal
1.Must be honored to unlock
2.Obtained from Overlord Mor'ghor (66,85) Shadowmoon Valley
3.Objective: Overlord Mor'ghor at Dragonmaw Base Camp in Shadowmoon Valley wants you to 4.kill 20 Deathshadow Agents.
5.Rewards: +500 Netherwing Reputation and 12g

[70] The Deadliest Trap Ever Laid
1.Suggested group of 3 or more.
2.Must be revered to unlock
3.Only available to Scryer Reputation holders
4.Obtained from Commander Hobb (57,58) Shadowmoon Valley
5.Objective: Assist Commander Hobb and the Scryers in defending the Sanctum of the Stars. Once all of the Dragonmaw forces have been defeated, return to Overlord Mor'ghor at 6.Dragonmaw Base Camp with the [Scryer Medals].
Rewards: +500 Netherwing Reputation

[70] The Deadliest Trap Ever Laid
1.Suggested group of 3 or more.
2.Must be revered to unlock.
3.Only available to Aldor reputation holders
4.Obtained from Commander Arcus (63,30) Shadowmoon Valley.
5.Objective: Assist Commander Arcus and the Aldor in defending the Altar of Sha'tar. Once all of 6.the Dragonmaw forces have been defeated, return to Overlord Mor'ghor at Dragonmaw Base Camp with the [Aldor Medals].
Rewards: +500 Netherwing Reptuation

Wednesday, November 28, 2007

Sha'tari Skyguard and Ogr'ila Daily Quests

Facts on Daily Quests:
1.You must be level 70 to complete most daily quests.
2.A Day on WoW starts at 4am server time.
3.There are daily quests for instances, battlegrounds, cooking, and factions.
4.You may complete up to 10 daily quests per day per character.
5.Only 3 gathering profession quests can be completed per day.
6.Daily repeatable quests started in 2.1 and new ones have been added each patch.
7.To see the number of dailies you have completed check the upper-right hand corner of your quest log.
8.Quest chains activate faction based quests and require a flying mount.
9.Netherwing faction quests require an epic flying mount.

Sha'tari Skyguard

1.Must be level 70 to complete quests.
2.Must have flying mount to complete quests.
3.Must complete Threat From Above given by Yuula (65,30) in Shattrath City.
4.Must complete To Skettis! Given by Yuula (65,30) in Shattrath City.
5.Quests can start at neutral.

Quests in Skettis, Terokkar Forest
[70] Fires Over Skettis
1.Obtained from Sky Sergeant Doryn (64,65) Terokkar Forrest.
2.Objective: Seek out Monstrous Kaliri Eggs on the tops of Skettis dwellings and use the 3.Skyguard Blasting Charges on them. Return to Sky Sergeant Doryn.
4.Rewards: +350 Sha'tari Skyguard reputation and 12g

[70] Escape from Skettis
1.Obtained from Sky Sergeant Doryn (64,65) Terrokkar Forrest.
2.Objective: Escort the Skyguard Prisoner to safety and report to Sky Sergeant Doryn.
3.Rewards: +350 Sha'tari Skyguard reputation, 9g, and 2 x [volatile healing potion] or [unstable mana potion]

[70] Bomb Them Again
1.Obtained from: Sky Sergeant Vanderlip (27,52) Blades Edge Mountains
2.Objective: Sky Sergeant Vanderlip has tasked you with the bombing of 15 Fel Cannonball 3.Stacks. Return to her at the Skyguard Outpost atop the Blade's Edge Mountains once you have done so.
4.Reward: +500 reputation toward Ogri'la and Sha'tari Skyguard, 12g and 15 [Apexis Shards]

[70] Wrangle More Aether Rays!
1.Obtained from Skyguard Khatie (28,50) Blades Edge Mountains
2.Objective: Skyguard Khatie has asked you to wrangle 5 Aether Rays. After you have done so, return them to her at the Skyguard Outpost atop the Blade's Edge Mountains.
3.Reward: +350 Reputation each with Ogri'la and Sha'tari Skyguard, 12g, and 15 [apexis shards]


Ogri'la

1.Must be level 70 to complete.
2.Must have flying mount to complete.
3.Must complete Speaking with the Ogre chain quest obtained from V’eru (57,46) in Shattrath City.
4.Quests can start at Neutral. Quests in Ogri'la, Blade's Edge Mountains

[70] The Relic's Emanation
1.Must complete Favor of the Gronn Chain quest and kill Goc to unlock daily quests.
2.Obtained from Chu’a’lor (28,58) Blades Edge Mountains.
3.Objective: Chu'a'lor has asked you to return to him at Ogri'la atop the Blade's Edge Mountains after you have gained Apexis Emanations from an Apexis Relic.
4.Rewards: +350 Ogri'la reputation, 9g and 15 [Apexis Shards].

[70] Banish More Demons
1.Must be honored to unlock
2.Obtained from Kronk (28,57) Blades Edge Mountains.
3.Objective: Kronk has asked you to use the Banishing Crystal to banish 15 demons at Forge 4.Camp: Wrath or Forge Camp: Terror atop the Blade's Edge Mountains. Return it to him once you have done so.
5.Rewards: +350 Ogri'la reputation, 12g, 15 [Apexis Shards] and [Kronk’s Grab Bag].

[70] Bomb Them Again
1.Obtained from: Sky Sergeant Vanderlip (27,52) Blades Edge Mountains
2.Objective: Sky Sergeant Vanderlip has tasked you with the bombing of 15 Fel Cannonball 3.Stacks. Return to her at the Skyguard Outpost atop the Blade's Edge Mountains once you have done so.
4.Reward: +500 reputation toward Ogri'la and Sha'tari Skyguard, 12g, and 15 [Apexis Shards]

[70] Wrangle More Aether Rays!
1.Obtained from Skyguard Khatie (28,50) Blades Edge Mountains
2.Objective: Skyguard Khatie has asked you to wrangle 5 Aether Rays. After you have done so, return them to her at the Skyguard Outpost atop the Blade's Edge Mountains.
3.Reward: +350 Reputation each with Ogri'la and Sha'tari Skyguard, 12g, and 15 [Apexis Shards]

PvP & Instances Daily Quests

Facts on Daily Quests:

1.You must be level 70 to complete most daily quests.
2.A Day on WoW starts at 4am server time.
3.There are daily quests for instances, battlegrounds, cooking, and factions.
4.You may complete up to 10 daily quests per day per character.
5.Only 3 gathering profession quests can be completed per day.
6.Daily repeatable quests started in 2.1 and new ones have been added each patch.
7.To see the number of dailies you have completed check the upper-right hand corner of your quest log.
8.Quest chains activate faction based quests and require a flying mount.
9.Netherwing faction quests require an epic flying mount.

Honor Hold / Thrallmar

1.Quest starts at level 58
2.Must be friendly with Honor Hold
3.Must complete The Legion Reborn quest series; starts at Force Commander Danath Trollbane (56,66) in honor Hold.
4.Must complete Through the Dark Portal quests series; starts at Sergeant Shatterskull (57,42) Hellfire Peninsula.

[60] Hellfire Fortifications
1.Obtain from Warrant Officer Tracy Proudwell (56,62) in honor hold.
2.Obtain from Battlecryer Blackeye (56,39) in Thrallmar.
3.Objective: Capture the Overlook, the Stadium and Broken Hill, then return to quest giver.
4.Alliance Rewards: +150 Honor Hold reputation and 3 x [Mark of Honor Hold]
5.Horde Rewards: +150 Thrallmar reputation and 3 x [Mark of Thrallmar]

Battleground Quests

1.Obtained Alliance Brigadier Generals and Horde Warbringers near Battlemasters found in any capital city.
2.Objective: Win a specific battleground for that day.
3.Rewards: Level 70 – 12g and 419 bonus honor.

Instance Quests
1.Target one normal level 70 instance daily
2.Target one heroic instance daily
3.The instances are randomized each day
4.Heroic obtained from: Wind Trader Zhareem (75,37) Shattrath City
5.Normal quest obtained from: Nether-Stalker Mah'duun (75,37) Shattrath City
6.Heroic dailies reward two Badges of Justice and 24g , whilst normal dailies reward an
7.Normal dailies reward one Ethereum Prison Key and 16g .

Tuesday, November 27, 2007

Profession Daily Quests

Facts on Daily Quests:
1.You must be level 70 to complete most daily quests.
2.A Day on WoW starts at 4am server time.
3.There are daily quests for instances, battlegrounds, cooking, and factions.
4.You may complete up to 10 daily quests per day per character.
5.Only 3 gathering profession quests can be completed per day.
6.Daily repeatable quests started in 2.1 and new ones have been added each patch.
7.To see the number of dailies you have completed check the upper-right hand corner of your quest log.
8.Quest chains activate faction based quests and require a flying mount.
9,Netherwing faction quests require an epic flying mount.

Cooking Quests
1.You must have cooking skill of at least 275.
2.Must be level 70 to complete quests.
3.Some quests require a flying mount to complete.
4.All quests are given by The Rokk, (61,15) Shattrath City

5.Rewards: Barrel of Fish or Crate of Meat (cooking reagents), 7g and 1 of the following recipes (Random BOP):
1.Skullfish Soup - gain 20 Spell Critical Strike Rating and Spirit for 30 min.
2.Spicy Hot Talbuk - gain 20 Hit Rating and Spirit for 30 min.
3.Kibler’s Bits - Increases the Strength and Spirit of your pet by 20. Lasts for 30 min.
4.Broiled Bloodfin - gain 20 Stamina and Spirit for 30 min.
5.Stormchops - Charges you with energy, causing lightning to occasionally zap nearby enemies for the next 30 min.
6.Delicious Chocolate Cake - If you spend at least 5 seconds eating you will become Very Happy for 60 min.


[70] Manalicious
Objective: The Rokk in Lower City has hasked you to collect 15 Mana Berries from the Eco-Domes in Netherstorm.

[70]Revenge is Tasty
1.Objective: The Rokk in Lower City has asked you to cook up some [Kaliri Stew] using his [cooking pot]. Return to him when it's done.
2.Requires 3 Warp Burgers and 1 Giant Kaliri Wing.
3.Warp Burgers Recipe can be obtained from Supply Officer Mills ( 55,53) or Innkeeper Grilka (48,45) Terokkar Forrest.

[70] Super Hot Stew
1.Objective: The Rokk in Lower City has asked you to cook up some [Demon Boiled Surprise] using his [cooking pot].
2.Requires: 2 Mok’nathal Shortribs and 1 Crunchy Serpent

Soup for the Soul
1.Objective: The Rokk in Lower City has asked you to cook up some [Spiritual Soup] using his [cooking pot].
2.Requires: 4 Roasted Clefthoof.
3.The recipe for Roasted Clefthoof can be obtained from Uriku (56,73) or Nula (58,35) Nagrand.

Gathering Quests

[70] Nethercite Ore
1.Must be neutral to unlock.
2.Only available to Miners
3.Obtained from Taskmaster Varkule Dragonbreath (66, 86) Shadowmoon Valley
4.Objective: Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon 5.Valley wants you to bring him 40 [[Nethercite Ore].
6.Rewards: +250 Netherwing Reputation and 4g

[70] Netherdust Pollen

1.Must be neutral to unlock.

2.Only available to herbalists.
3.Obtained from Taskmaster Varkule Dragonbreath (66, 86) Shadowmoon Valley
4.Objective: Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon 5.Valley wants you to bring him 40 [Netherdust Pollen].
6.Rewards: +250 Netherwing Reputation and 4g

[70] Nethermine Flayer Hide
1.Must be neutral to unlock.
2.Only available to skinners.
3.Obtained from Taskmaster Varkule Dragonbreath (66, 86) Shadowmoon Valley
4.Objective: Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon 5.Valley wants you to bring him 35 [Nethermine Flayer Hide].
6.Rewards: +250 Netherwing Reputation and 4g

Sunday, November 25, 2007

Tailoring 1-300 Guide

This guide will show you how to get your tailoring skill up from 0 to 300. The guide will only use recipe's available at a trainer until 275 and vendor available recipe's from 275 to 300.

This guide only uses recipes that require cloth and vendor bought material (thread, dye). The only exceptions are the vendor bought recipe's to get to 300 which require rugged leather. The leather needed is easily acquired through skinning or the auction house.

This guide does not tell you how to get all the different recipe's from quests, vendors or drops. What you do once you hit 300 is entirely up to you.

This guide is primarily aimed at those who want to switch profession at high level or have high level alts, friends or guild members.


Preparation

You are going to need a lot of linen and wool cloth and huge amounts of silk, mageweave and runecloth. Create an alt storage character to store these amounts of cloth and then farm (or have an alt farm) for the cloth needed. Use the in game mail system to send the cloth to the storage character. You may need more than one storage character. Don't forget to send some gold to the storage character, so she can send the cloth back. Once you have all the components collected, everything has to be send back to your main character. The mailbox only shows the first 50 items you have in the mail. It also puts the last item send to you on top. So to avoid complications send the components you need first last: i.e the linen cloth are needed first, so these are the last to be send back to your main, after the wool, silk, etc.

The recipe's used require vendor bought components such as threads and dye. These cost gold. To learn recipe's from a trainer also costs gold. The amount of gold needed is approximately 40 to 50 gold if you farm all of the cloth. If you want to buy everything you need from the auction house expect to spend upwards to 250 gold. This does not include gold for recipe's from vendors or the auction house.

Below is a table that shows the amount of cloth needed. The minimum amount column shows the minimum amount needed if you would get a skill point every time you make something. However at some point a recipe will be yellow or even green when you make something so you won't always get a skill point. The estimated amount column deals with this, so try to get the estimated amount of cloth. If you are buying all the cloth you need from the auction house, I suggest getting the minimum amount and only buy more when needed. The numbers in the estimated amount column are rounded up to full stacks of whatever the component stacks up to.

Component Minimum Amount Estimated Amount
Linen Cloth 140 (7 stacks) 160 (8 stacks)
Wool Cloth 165 (9 stacks) 200 (10 stacks)
Silk Cloth 700 (35 stacks) 760 (38 stacks)
Mageweave Cloth 450 (23 stacks) 520 (26 stacks)
Runecloth 750 (38 stacks) 900 (45 stacks)
Rugged Leather 90 (10 stacks) 120 (12 stacks)

Getting from 1 to 50

Getting from 1 to 50 seems easy enough. Making a bolt of linen cloth greys out at 50, so it looks like this is the easiest way to get to 50. However, since making a bolt of linen cloth becomes yellow at 25 and green at 37, you will most likely make much more bolts than needed to get from 50 and further.
Getting from 50 and further requires at least 70 bolts of linen cloth, so lets make those first and set those aside. If you haven't reached 50 yet, make a bolt of linen cloth and then a linen belt. The linen belt will give a skill point. Repeat this until 50.
Once you hit 50 talk to the appropriate trainer to become Journeyman Tailor. You have to be level 10 to become Journeyman Tailor.

This table shows the different recipes used to get from 0 to 50.
Skill Item From - To
1 Bolt of Linen Cloth 1 - 50 (50)
15 Linen Belt 45 - 50 (5) Getting from 50 to 125

First use the bolts of linen cloth set aside earlier to get to 75. Make linen bags to get from 50 to 70. Make the reinforced linen cape to get to 75.

There are two other recipe's that can be used to get from 50 to 70, the heavy linen gloves and the reinforced linen cape. These recipe's are cheaper in components than the linen bag, but since the bag sells for more silver at a vendor (2 silver for the bag versus 29 copper for the gloves and 67 copper for the cape) and you have to make a lot of bolts to get to 50 anyway, I decided to go for the linen bag so you can recoup a bit more of the money you lose wasting material.

At 75 you can train to make bolt of woolen cloth. Bolt of woolen cloth greys out at 105. To get from 105 to 125 you need at least 55 bolts of woolen cloth, so lets make those and see how far we get.

If you haven't reached 105, make 1 bolt of woolen cloth and then make a woolen cape until you do reach 105.

Now use the 55 bolts of woolen cloth made earlier and make gray woolen shirts until 110 and double-stitched woolen shoulders to get from 110 to 125.

Once you hit 125 talk to the appropriate trainer to become Expert Tailor. You have to be level 20 to become Expert Tailor.

This table shows the different recipes used to get from 50 to 125.
Skill Item From - To

45 Linen Bag 50 - 70 (20)
60 Reinforced Linen Cape 70 - 75 (5)
75 Bolt of Woolen Cloth 75 - 105 (25)
75 Woolen Cape 100 - 105 (5)
100 Gray Woolen Shirt 105 - 110 (5)
110 Double-stitched Woolen Shoulders 110 - 125 (15)

Getting from 125 to 200

At 125 you can make bolt of silk cloth, which greys out at 145. Since you're going to need at least 175 bolts of silk cloth for your skill up recipe's you will most likely reach 145 with that, so lets make those bolts of silk cloth. Make azure silk hoods to get from 145 to 160, silk headbands to get from 160 to 170 and formal white shirts to get from 170 to 175.

At 175 you can make bolt of mageweave which greys out at 185. Later on you're going to need at least 90 bolts of mageweave, so lets make those bolts. This should get you to 185 easily.

Now back to silk. Make Crimson Silk Vests to get from 185 to 200. Once you hit 200 talk to the appropriate trainer to become Artisan Tailor.

You have to be level 35 to become Artisan Tailor.

This table shows the different recipes used to get from 125 to 200.

Skill Item From - To
125 Bolt of Silk Cloth 125 -
145 (20) 145 Azure Silk Hood 145 -
160 (15) 160 Silk Headband 160 - 170 (10)
170 Formal White Shirt 170 - 175 (5)
175 Bolt of Mageweave 175 - 185 (10)
185 Crimson Silk Vest 185 - 200 (15)

Getting from 200 to 275

First make some more crimson silk vests to get from 200 to 205 and crimson silk pantaloons to get to 215.

Make black mageweave leggings or vests to get from 215 to 220, black mageweave gloves to get from 220 to 230 and black mageweave headbands or shoulders to get from 230 to 250.

At 250 you can make bolts of runecloth, which greys out at 260. Make bolts of runecloth until you reach 260 skill and use those to make runecloth belts.

The runecloth belt recipe becomes yellow at 270, so you should be able to reach 275 using this recipe.

This table shows the different recipes used to get from 200 to 275.
Skill Item From - To
185 Crimson Silk Vest 200 - 205 (5)
195 Crimson Silk Pantaloons 200 - 215 (5)
205 Black Mageweave Leggings or Black Mageweave Vest 215 - 220 (5)
215 Black Mageweave Gloves 220 - 230 (10)
230 Black Mageweave Headband or Black Mageweave Shoulders 230 - 250 (20)
250 Bolt of Runecloth 250 - 260 (10)
255 Runecloth Belt 260 - 275 (15)

Getting from 275 to 300
Although the rune cloth belt recipe greys out at 300 I wouldn't use this recipe to skill up to 300, because the amount of rune cloth needed would be huge and thus expensive.

Below is a table with recipe's available from different vendors. These are limited availability recipe's, so you need some luck getting them, but i think they are much more useful in getting your skill to 300.

Of course there are plenty of dropped recipe's that can get you to 300, but getting those require even more luck than with the vendor available recipe's or spending some money at the auction house.

Make runecloth bags to get to 280 and runecloth gloves to get to 300. Congratulations, you now have 300 skill in tailoring.

This table shows the different recipes that are available through vendors to get from 275 to 300.

Skill Item From - To
260 Runecloth Bag 275 - 280 (5)
275 Runecloth Gloves 280 - 300 (20)

This table shows who and where the different vendors are for the previously mentioned recipe's. The vendors are neutral to both Horde and Alliance.

What Who Where

Runecloth Bag Qia Ever look in Winter spring Runecloth Gloves Qia Everlook in Winter spring

This table shows the material needed to get from 270 to 300.

Component Minimum Amount Estimated Amount

Runecloth 525 (27 stacks) 700 (35 stacks)
Rugged Leather 90 (9 stacks) 120 (12 stacks)

Saturday, November 24, 2007

Some advice on arena

The way Blizzard describes the arena can be a little confusing, so I wanted to make it a bit clearer here.

Terminology Rank- How your team compares to other teams. If you are "rank 1", you are the best team in your battle group.

Rating- Your team's "score". More on this later. If you have a rating of 1, your team is the worst team on the server (and ever created).

Arena Points- The points you earn to buy things from the arena vendor. These are NOT accumulated the same way as honor: kills or wins don't matter. They are converted straight from your rating.

Mechanics :

The arena works very simply. Players fight against other players in 2v2, 3v3 or 5v5 brackets. The team who wins has its rating go up, while the team who loses has theirs go down. If a strong team defeats a weak team, their increase is small. However, if a weak team beats a strong team, their increase is tremendous (while the strong team loses a lot). Teams can consist of up to twice the amount of minimum players needed to participate (2v2 can have at max 4, 3v3 at max 6, 5v5 at max 10).

Points Earned:

Points are acquired at the end of the week based on your team rating (see above).

Things that do affect points earned:

Your rating (based on your team's wins and losses against whatever ranked opponents).

Things that don't affect points:
Number of Players on your team
Matches played (past 10).

One interesting note is that points are NOT summated from bracket to bracket (i.e., if you're in three active arena teams -one for each division- your points are only taken from the team that would earn the most points). Another good point about points is that they do NOT decay. You can leave for a week, a month or even a year and still have the same amount of points as you did when you left. However, you cannot stockpile points past 5k. This is to prevent players from stockpiling points at the end of one arena season so that they may buy alot of the new gear released at the start of the next season. And while we're on that:

Seasons:
Seasons are like baseball seasons, except instead of just bringing about new rounds of competition they also bring out new pvp rewards. These are blizzard's way of being able to reward newer prizes as the game progresses, always providing more and more incentive to go into the arena.

How to Play:
Besides learning EVERYTHING about your class (including other tactics that you wouldn't normally use since all of your cool downs under or at 10 minutes are available in arena combat) you need to learn how to actually play the arena. Unlike other PVP areas, time played does not equal points returned. Each team starts with a rating of 1500. Each victorious game brings your rating up, while each losing game brings your rating down. A good strategy is to play and win just enough games to get your rating to 2000 and stop. This is because at 2000, you have a very small chance of going up, but a very large one of going down. This usually takes most teams about 9-10 wins. Also, if you're having an off week and losing a lot, your team should stop playing after hitting 1000 as you don't want to go any lower. Either way, to get points you have to participate in at least 30% of the arena battles your team plays in(to prevent free loaders). Finally, 5v5 teams gain more points than 2v2 teams do (about 80% more actually). Since points are not summated, if you are playing on a decent 5v5 team you shouldn't even waste your time in 2v2 play. An additional note someone pointed out is that ratings are carried over week to week: in other words, if your team finishes one week with a 2000 rating, you start the next with a 2000 rating. So, you want to perform your very best in the minimum number of games you need to play (10) so as you don't lose you’re rating. If you do happen to sink under, remember to keep going for 2000. Either way, always try to stop playing when your rating is around 2000 as its very easy to go lower but hard to get any higher.

So as you can see, the arena requires more than just being good at your class: you also have to know how it works.

Finish each week with a 2000 rating, and you can generally have full arena gear within 3-4 months (about the time it takes to get full raiding gear anyway).

Hope this helps some people confused over it

Tuesday, November 20, 2007

Crafting Leatherworking 1-200

k, first off, leatherworking is a resource hog. I spent a grip of gold power leveling this profession just to 200. We will start with an itemization based on the items I used to get to 200. As always, your mileage may vary and these are not my hard numbers used to get to 200. These numbers are what you should expect to consume during the leveling process.

Light leather: 255 (sure seemed like more)
Medium leather: 160
Heavy leather: 200

Light hide: 0
Medium hide: 25
Heavy hide: 20

Course thread: 150
Fine thread: 65
Silken thread: 10

Grey dye: 20
Green dye: 10

Salt: 85

Now that you have all your consumables, it’s time to start crafting ….and crafting….and CRAFTING.

1-30: Light armor kits
30-40: Light leather quiver
40-50: Light armor kit
50-55: Hand stitched leather boots
55-90: Embossed leather gloves
90-100: Fine leather belt
100-115: Medium armor kit
115-125: Dark leather boots
125-135: Dark leather belt
135-150: Hillman’s shoulders
150-180 Heavy armor kit
180-190: Green leather bracers
190-200: Guardian gloves

All the items I chose to grind on were either with resale in mind (to offset the cost of mats) or pure skill ups. I’ll go over each item and detail my reason for choosing it.

Light armor kits: No brainer. They take 1 light leather and are yellow all the way to 50. They sell ok on the AH too.

Light leather quiver: These take 2 light leather and 1 course thread. Every hunter wants (or should want) one so resale is great. They are orange to 40 so take the guaranteed skill up.

Light armor kits: We go back to light armor kits because it’s just smart due to the minimal resources. It’s yellow but if you’re on a budget it’s the way to go.

Handstitched leather boots: Filler item just to get to 55. Vendor trash.

Embossed leather gloves: Good for grinding because of the low resources used. More vendor trash

Fine leather belt: Another grey grinder to get to 100. **DONÂ’T VENDOR THESE** (YouÂ’ll see why in a bit)

Medium armor kits: Just like light armor kits, they are reasonable on the resources and will sell on the AH.

Dark leather boots: Filler item. Vendor trash

Dark leather belt: THIS is the reason we kept those fine leather belts. Almost no resources (minus the hide) and these things sell well on the AH. I put 4 up at 50s and they all sold first time. I’m betting you can get more.

HillmanÂ’s shoulders: The perfect grinding item. Reasonable resources and they sell very well. These shoulders are the first decent green for an up and coming rogue/feral druid. DE is also an option but you’ll do better to AH them.

Heavy armor: Same as light and medium armor kits. AH them or give them out to guilders.

Green leather bracers: Nothing exciting about these. Crappy stats but the best option for leveling at this point. I recommend DE for the vision dust/GME

Guardian gloves: Vendor trash.

Well, there you have it. Leatherworking 1-200 with full itemization. This is not the be all end all of LW grinding but more of a guide for those looking for a quick, semi-painless way to power level. These are many other patterns that sell well while you’re climbing the LW ladder. Give those a try if you’re skilling up while you level your character.

ENJOY!!!

Monday, November 19, 2007

WoW Addons Guide - Best Addons for World of Warcraft

· Most players aren't too familiar with the thousands of addons that you can download to enhance your World of Warcraft play. To fully customize your World of Warcraft experience, you can download different addons that will enhance specific areas of your game play, such as map coordinates, auctioneer addons, enchanter addons, and much more.
· Before you start downloading addons though, you need to think about what you really need to customize your World of Warcraft experience. Are you looking for a guild banker addon that will help you know who needs what?
· Or are you looking for an addon that will combine all your bags into one so you can see everything at once?
· How about a map addon that will give you coordinates to each instance or city? Or, maybe you want one of those fun game addons that will allow you and your guildies to play chess, checkers, or even Tetris? There are literally thousands of different addons out there, and you need to make sure that you know which ones you want before you start downloading. Keep in mind that addons do take up space on your computer and can make your World of Warcraft game time lag behind.
· Ok, you've made a small list of the addons that you'd like to find. You know what you need and you're ready to search the web for the perfect addons. But, where and how do you get these great addons? Have no fear, my friend, here are some of the best places to grab what you need!
· World of Warcraft main site – You can find a long list of great addons that Blizzard approves of here on the main site. You can search by type and see a list of the addons and a description of what they do to help your toons out. You will find auction house addons, map coordinates, guild bank addons, and more here. This is a great way to find addons that you don't have to worry about Blizzard banning.
· Curse Gaming – One of the most comprehensive addons lists on the web is on Curse Gaming. Everything that you could possibly want for your toons, including chess and other games that you can play with other WoWers is here. Broken down by category, and then listed by name, you will find ratings for each addon from players who have downloaded it and used it.
· Curse Gaming is the best place to find addons for everything you can possibly think of, from auction house addons to enchanter's helpers to in WoW games to addons that will combine all your bags into one. There are so many addons here that it might actually be hard to figure out which ones you truly want.
· WorldOfWar.net – Yet another great place to find wonderful addons that will help you improve everything about your toon, guild, and quests. You can find the latest addons here, and the site does a great job of ensuring that all the addons are the latest editions and will work with new patches that Blizzard has put out for the game. You'll find a complete breakdown of all the great things that each addon does for your toons, as well as how to set it up and instructions on using the addon. You can't go wrong with this site as they provide so much information that your brain will be on overload.

· There are hundreds of addon sites on the web today and if you don't find what you are looking for with these sites, you can continue to search out some of the other addon sites. Remember that there are both new and old versions of most addons, and you want to make sure that you have the most up-to-date versions to ensure that they work properly with World of Warcraft's patches that are put out each week.
· There are also some addons that Blizzard doesn't like, as they consider some of them cheating, and they will ban your account for these. Most of the addon sites will tell you up front if Blizzard doesn't like these, since it doesn't do them or their site any good to get your account banned. So, if a site tells you that an addon isn't liked by Blizzard, it's best not to download it.
· Also, last but not least you must pay attention to the site where you are downloading your addons from since some players make addons or implement code into an existing addon that is used to steal your account. It is recommended that you always do a virus scan with any file you download not just WoW addons. Better safe than sorry! With that said you will be fine downloading from the above sites since these sites are authority sites but it never hurts to scan a file just in case.
· If you have a guide that you have written and you would like to see it on this website please feel free to drop me an e-mail at webmaster (at) freewarcraftguides.com to get it listed on this site.

Sunday, November 18, 2007

WoW Arena Guide - Form An Effective Arena Team

· The Burning Crusade brought on yet another fun and challenging area for PvP'ers in the World of Warcraft – the Arena. This complete PvP environment allow you and up to 4 other players to band together to defeat a team from the opposite faction. And, for those who are already avid PvP'ers, this is a dream come true. For those who aren't, it's their chance to learn what it takes to become a great PvPer.
· Those who are new to the PvP world need to get a bit of practice in under their belt before they head into the arena.
· The best way to do this is to PvP in game. So, head out into your realm, flag your character, and have fun with PvP on other players in your realm.
· This will help you gain experience fighting and help you learn the right tactics for your specific toon. While you may get creamed your first time or two, you'll swiftly learn what it takes to become good at PvP.
· Once you have a bit of experience under your belt, you can start to select your team members. Arena teams are formed in twos, threes, fours, or fives, and while most people assume that 5x5 is the way to go, you need to remember that there will be 5 opposing faction members there as well. There are some classes that are better suited for the arena than others and you need to consider this as well when you are going into a battle.
· For example, a priest isn't well suited for the arena since they have a small amount of hit points and the other players will attack them first – knock out the healer, knock out the group. So, for a healer, a shaman is better suited for combat and healing situations to help the entire team out.
· Warriors and Paladins are always great choices because they can jump in and tank to help take out some of the other stronger players in the arena. Both of these characters carry a phenomenal amount of damage and hit points, and you should have at least one or two on your 5x5 arena team.
· Hunters and Warlocks are two other classes that are great for the arena. Both have pets that can also be used to help attack and kill other players, and the warlock has many great affliction and curse spells that can help to slow and subdue the other side. The hunter will have better hit points than a warlock, but with the buffs and potions that are available to any player, a warlock can bulk up before hand.
· Rogues are a great addition, as they have stealth abilities and can easily strike first without being detected. You must be careful though, other warlocks can sense invisibility, and your rogue can be caught in a compromising situation if you aren't careful.
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· Mages are another casting class that can do a great amount of damage over time to an opposing player. They also have the great ability to freeze and sheep other players, which can help to immobilize them so they cannot attack the group.
· When you select your arena team members, you should know if they are skilled at PvP or not. If not, then they don't have the skills needed to be a great PvPer for your arena team. A great way to see how the team will fight together is to group up and flag yourselves. Then, head into an instance or opposing faction area and see how you do. The more practice you have with each other, the better you will become. This way, you will also be able to define which roles everyone plays – caster, tank, healer, and so on.
· When you think that you are ready, have all your equipment repaired and have the best possible equipment that you can. You should also have all buffs on and ready before you step into the arena, as you won't have time once the fighting starts. Basically, before you head into the arena with a team, you simply need to make sure that you select smart when you are putting your team together. By selecting smart, you will come out victorious in your arena adventures.