Showing posts with label Professions. Show all posts
Showing posts with label Professions. Show all posts

Sunday, December 16, 2007

Blacksmithing 300 to 375 Rewritten

Blacksmithing 300 to 375 Rewritten
Approximate Materials Required

Aldors Rep Path
1. 370 X Thorium Bars
2. 184 x Fel Iron Bar
3. 130 x Adamantite Bar
4. 40 x Netherweave Cloth
5. 70 x Primal Water
6. 60 x Primal Fire
7. 40 x Mote of Earth
8. Scryers Rep Path
9. 370 X Thorium Bars
10. 24 x Fel Iron Bar
11. 130 x Adamantite Bar
12. 40 x Netherweave Cloth
13. 40 x Hardened Adamantite Bars
14. 160 x Arcane Dust
15. 40 x Large Prismatic Shards
16. 40 x Mote of Earth

Level 300 - 315 15 x Imperial Plate Boots: 18 x Thorium Bar

Level 315 - 320 5 x Imperial Plate Chest: 20 x Thorium Bar

Level 320 - 325 5 x Fel Iron Plate Boots: 6 x Fel Iron Bar

Level 325 - 330 10 x Lesser Rune of Warding: 1 x Adamantite Bar

Level 330 - 340 10 x Adamantite Cleaver: 8 x Adamantite Bar Purchase the recipe from Aaron Hollman in Shattrath City, or in Silvermoon/Exodar.

Level 340 - 350 20 x Lesser Rune of Shielding: 1 x Adamantite Bar Purchase the recipe from Mari Stonehand in Wildhammer Stronghold or Rohok in Thrallmar.

Level 350 - 360 20 x Adamantite Weightstone: 1 x Adamantite Bar, 2 x Netherweave Cloth OR 20 x Adamantite Sharpening Stone: 1 x Adamantite Bar, 2 x mote of earth Requires Cenarion Expedition Rep: Honored Aldors Rep Path

Level 360 - 370 10 x Flamebane Gloves: 8 x Fel Iron Bars, 4 x Primal Water, 4 x Primal fire Requires Aldors Rep: Honored

Level 370 - 375 5 x Flamebane Breastplate: 16 x Fel Iron Bars, 6 x Primal Water, 4 x Primal Fire Requires Aldors Rep: Revered Scryers Rep Path

Level 360 - 375 20 x Enchanted Adamantite Belt: 2 x Hardened Adamantite Bars, 8 x Arcane Dust, 2 x Large Prismatic Shards Requires Scryers: Friendly

Tuesday, November 27, 2007

Profession Daily Quests

Facts on Daily Quests:
1.You must be level 70 to complete most daily quests.
2.A Day on WoW starts at 4am server time.
3.There are daily quests for instances, battlegrounds, cooking, and factions.
4.You may complete up to 10 daily quests per day per character.
5.Only 3 gathering profession quests can be completed per day.
6.Daily repeatable quests started in 2.1 and new ones have been added each patch.
7.To see the number of dailies you have completed check the upper-right hand corner of your quest log.
8.Quest chains activate faction based quests and require a flying mount.
9,Netherwing faction quests require an epic flying mount.

Cooking Quests
1.You must have cooking skill of at least 275.
2.Must be level 70 to complete quests.
3.Some quests require a flying mount to complete.
4.All quests are given by The Rokk, (61,15) Shattrath City

5.Rewards: Barrel of Fish or Crate of Meat (cooking reagents), 7g and 1 of the following recipes (Random BOP):
1.Skullfish Soup - gain 20 Spell Critical Strike Rating and Spirit for 30 min.
2.Spicy Hot Talbuk - gain 20 Hit Rating and Spirit for 30 min.
3.Kibler’s Bits - Increases the Strength and Spirit of your pet by 20. Lasts for 30 min.
4.Broiled Bloodfin - gain 20 Stamina and Spirit for 30 min.
5.Stormchops - Charges you with energy, causing lightning to occasionally zap nearby enemies for the next 30 min.
6.Delicious Chocolate Cake - If you spend at least 5 seconds eating you will become Very Happy for 60 min.


[70] Manalicious
Objective: The Rokk in Lower City has hasked you to collect 15 Mana Berries from the Eco-Domes in Netherstorm.

[70]Revenge is Tasty
1.Objective: The Rokk in Lower City has asked you to cook up some [Kaliri Stew] using his [cooking pot]. Return to him when it's done.
2.Requires 3 Warp Burgers and 1 Giant Kaliri Wing.
3.Warp Burgers Recipe can be obtained from Supply Officer Mills ( 55,53) or Innkeeper Grilka (48,45) Terokkar Forrest.

[70] Super Hot Stew
1.Objective: The Rokk in Lower City has asked you to cook up some [Demon Boiled Surprise] using his [cooking pot].
2.Requires: 2 Mok’nathal Shortribs and 1 Crunchy Serpent

Soup for the Soul
1.Objective: The Rokk in Lower City has asked you to cook up some [Spiritual Soup] using his [cooking pot].
2.Requires: 4 Roasted Clefthoof.
3.The recipe for Roasted Clefthoof can be obtained from Uriku (56,73) or Nula (58,35) Nagrand.

Gathering Quests

[70] Nethercite Ore
1.Must be neutral to unlock.
2.Only available to Miners
3.Obtained from Taskmaster Varkule Dragonbreath (66, 86) Shadowmoon Valley
4.Objective: Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon 5.Valley wants you to bring him 40 [[Nethercite Ore].
6.Rewards: +250 Netherwing Reputation and 4g

[70] Netherdust Pollen

1.Must be neutral to unlock.

2.Only available to herbalists.
3.Obtained from Taskmaster Varkule Dragonbreath (66, 86) Shadowmoon Valley
4.Objective: Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon 5.Valley wants you to bring him 40 [Netherdust Pollen].
6.Rewards: +250 Netherwing Reputation and 4g

[70] Nethermine Flayer Hide
1.Must be neutral to unlock.
2.Only available to skinners.
3.Obtained from Taskmaster Varkule Dragonbreath (66, 86) Shadowmoon Valley
4.Objective: Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon 5.Valley wants you to bring him 35 [Nethermine Flayer Hide].
6.Rewards: +250 Netherwing Reputation and 4g

Monday, October 15, 2007

Profession Guide: Herbalism

Herbalism is the art of picking flowers. It is also the art of making cash, which is what we want :)Herbalism is one of the few professions that will net you money with little effort. All other professions require you spending a lot of materials to level them up, thus you need to do a lot of business to even break even.

It's highly recommended that you wait until you have a mount before you start leveling herbalism seriously. Up until then just pick whatever flowers you stumble upon. In fact, forget about professions (except skinning) until you hit 55+, since you can't pick the profitable flowers until then.The best way to level this profession is by being patient.

Get a 5-10 minute route down, ride it, then log for an hour and repeat it.1-15: Here you will collect Silverleaf and Peacebloom in the newbie zones. Easy.15-50: Earthroot. Alliance head to Dun Morogh, Horde to Durotar. Maps: http://thottbot.com/?s=earthroot50-85: Mageroyal. Alliance head to Loch Modan/Westfall, Horde head to Barrens/Silverpine. Maps: http://thottbot.com/?i=65885-150: Stranglekelp.

Here you have two options: Wetlands or STV. Personally I prefer Wetlands. For Wetlands swim up and down the coast a bit out. For STV either swim up the west coast from BB to the Zandalar tribe isle or swim up and down the SE coast. Maps: STV: http://thottbot.com/?m=8889 and Wetlands: http://thottbot.com/?m=9239150-195: Liferoot. Wetlands is the best option for this part. Ride around the western swamp area; from the coast to the road leading to Dun Modr. Interspersed with the liferoot is also Kingsblood, which sells decently on AH due to it being needed for Thorium rep. Maps: http://thottbot.com/?m=9232195-235: Wintersbite. The only place for this herb is in Alterac Mountains. When coming from the south (either TM or SS), first ride through the yeti area of the mountains, then ride through the ogre stronghold and finally ride through the ogre part of the mountains.

Log and wait 30-60 mins, then repeat in reverse order. This part is pretty quickly done. Maps: http://thottbot.com/?m=19247235-270: Blindweed. I prefer using Swamp of Sorrows for this part, since you can get a nice pattern going easily. Simply circle the central lake, log 30 mins and repeat. Alternatively ride back and forth through the northern part of the swamp. Maps: http://thottbot.com/?m=21505270-300: Dreamfoil. This is the reason you level herbalism. Dreamfoil is used extensively in all the top alchemy recipes and sells for a pretty penny. .75-1.5G per flower depending on server.

There are three main places for this herb: Azshara, Felwood or Un'goro. Try all three places and find the least camped one. Dreamfoil grows in open spaces, so stay away from rocky areas. However, Mountain Silversage (used in health pots), grows in mountains, so find a few spawn points of this herb and ride past them on your rounds.Of the three Un'goro seems to be the least camped...but again it varies with server. Personally I use Azshara to pick my Dreamfoil and it works quite well.Maps:Azshara: http://thottbot.com/?m=70549Felwood: http://thottbot.com/?m=47575Un'goro: http://thottbot.com/?m=36626Other herbs worth picking:Icecap: Used in flasks and mana pots.

Only grows in Winterspring in open areas. Heavily camped. Maps: http://thottbot.com/?m=28935Mountain Silversage: Used in Mongoose pots and health pots. Grows in mountaneous regions. Un'goro is the spot for this herb. Alternatively Winterspring if you are after Icecap.Maps: Un'Goro: http://thottbot.com/?m=33245 and WS: http://thottbot.com/?m=28933Plaguebloom: Used in Mongoose pots and various elixirs.

Grows in both plaguelands and Felwood. Maps: EPL: http://thottbot.com/?m=14671 and WPL: http://thottbot.com/?m=26432 and Felwood: http://thottbot.com/?m=1011788Gromsblood: Used in Flask of the Titans. Grows in Desolace, Felwood and Blasted Lands. Maps: http://thottbot.com/?i=5537And there you have it. Herbalism is very good money with very little actual work. You only have to ride around :) When you decide to sell your gatherings, check your AH first and undercut a bit. If the bottom drops out of the market, jsut wait a few days and stockpile in the meanwhile, then sell when prices move back up.

Monday, September 17, 2007

Part 2:World of Warcraft Guide: How To Level Fishing and Cooking To 300

Level 50-125 (yes, there is some overlap here) fish in the zone following your race’s transition zone. Horde go to Ratchet or the Silverpine coast, Alliance, fish Loch Moden, Darkshore or the Westfall coast. Make sure you buy the recipe for either Longjaw Mud Snapper or Rainbow fin Albacore, these are the lvl50 cooking recipes necessary for further skill-ups. Again, the recipes are always available in or near the town closest to the waters in which you can catch the fish. At some time, you will start to catch Bristle Whisker Catfish, which requires cooking lvl 100. If you are not to the right level yet, save the fish until your cooking catches up by cooking the Albacore/Mudsnappers you are also catching. This is the last time your fishing will be ahead of your cooking.

Further, in the second zones mentioned, you will start to catch Oily Blackmouth and Firefin Snapper, fish you can’t cook, but which are “money fish” meaning that you can sell them on AH for sometimes big profit. At one time, Oily’s were bringing 15s. each in IF. When I was learning the economy, way back when I was a n00b, I made my first (smallish) fortune just selling Oily Blackmouth and Firefin Snapper which I had caught using a fish-bot, which I have since abandoned.

Also, for you adventurous Allies, the Money fish of all money fish, Deviates can be caught at this level. If you wanna venture into The Barrens for fishing, go for it. My PvE server often has hated Alliance fishermen in the sacred Horde treasure fishing holes. Sometime, I have taken my NE hunter into Wailing Caverns just for the fishing. Inside the instance, Deviates drop twice as often as outside, however, there are no schools like you find in Lushwater Oasis.
One word parenthetically here. Darnassus, Stormwind, Thunder Bluff and Orgrimmar all have waters you can fish. These waters drop a few Smallfish, lots of Longjaws and some Bristle Whiskers. The spread on the fish levels is too great to rely on the city fishing to get too far cooking, but if you are in town with some time on your hands, you can always drop a line for some skill ups.

Level 100-175
Take your pick of zones. The rule of thumb I use is that the third fishing zone will give you the fish which you can eat when cooked which are appropriate for lvl 25-35 characters. Your cooking will be the BristleWhiskers and Tangy clam meat from the Small clams from the sea in the 20-something zones. Also, at this level, you should consider fishing the river in Hillsbrad Foothills., Decrepit Ferry in Silverpine, Mirkfallon Lake in Stonetalon Mts and Mystral Lake in Ashenvale for Sage Fish. You can cook these at skill lvl 80, from recipes sold by every cooking supply vendor and will get health and mana from eating them, plus a super buff for mana users of 3 mana per second for 15 minutes. The sagefish are only caught from the swirls which denote schools of fish. After catching 4-5 fish, the school dissipates and you have to move on the the next. This activity breaks up the monotony of fishing and provides you with a mess of food which your mana users will cherish.

Level 150-225
Any where you like, my dear, except Tanaris, Feralas and Azshara. You will be catching Mithril Head Trout and Rock scale Cod, which require a cooking skill level of 175, but which come in abundance now because you are catching 5-6 fish per skill point and don’t need to worry about having enough. Recipes are found here and there, keep an eye peeled whenever you are near a vendor along the seacoast. Also, at this level, you will want to be fishing the Lake in Strangle thorn and the south shore of Lake Loerderon for Greater Sage fish. Same benefits as the regular ones, but more of it and it takes a cooking level of 175 and the recipe is from the same vendor which sold you the junior Sage fish recipe. If you fish the coasts in zones from Dust wallow and Strangle thorn and higher, you will also be catching Spotted Yellowtail, which are the money fish after your master quest. You need skill level 225 to begin cooking them and you will get scallops all the way to 300 from them.

Quest time:

Look it up. The fishing quest takes you all over the world and is time consuming because of the travel. The cooking quest is a gemmed after you get the Large Eggs. The Clams you need for it will be falling among the fish you are catching.
Level 225+ Time for payback! Over half the fish you catch on your way to 300 will be caught after you become a Master Fisherperson. Your skill is high enough, with bait, to catch the granddaddy of money fish, the Stone scale Eel. It is only available in Tanaris, Feralas and Azshara. The drop rates average 10-15% and the rest of the time you will be catching mostly Yellowtail; Big Clams (10-15%), with their chance for Black, Lustrous or Golden Pearl drops; and some other fish thrown in. The cooking recipe for Yellowtail, btw, is from the goblin vendor in Steam wheedle Port, Tanaris. Also, I have found a small market for cooked Yellowtail. It gives 1335 health points on eating and sometimes fetches 40-50s. per stack on AH. The fish vendors charge 80s. for a stack and some players appreciate the discount, which is all profit to you, albeit not a big one because folks just do not go to AH to buy food. The only better food is the Lobster Stew which gives 2148 health, but the lobster is only caught off the shores of Azshara with a minimum fishing skill of 400! (your mixed out 300 plus Aquadyamic Fish Attractors).
I have left out some of the more exotic fish. Poached Sun scale Salmon, for example, restores 6 healths every 5 seconds for 10 min. You search what you want to cook. Go to Thottbot and knock yourself out.

Summary, fishing is not that difficult. If you are willing to spend almost 2 calendar days staring at the water, you can be the boss! Where does this lead? Why to the Essence of Water, of course. This wonderful commodity fetches 5-8g. Each and is most reliably available in the Azshara waters at skill levels ABOVE 400. Once you are mixed out fishing, your return will be awesome. After the swirls are fished out, you will be catching Stone scale eel, and thick shelled clam, all of which have dollar signs swirling around them.

And since you are fishing, the Cooking should be an automatic!

Sunday, September 16, 2007

Part 1:World of Warcraft Guide: How To Level Fishing and Cooking To 300

World of Warcraft Guide - Level Your Fishing and Cooking To level 300 in 20 hours

If you are like me you have neglected the possibility of leveling up your fishing and cooking skills to level 300. I have recently followed this guide and it has helped me out greatly! I leveled up my fishing and cooking to level 300 together in under 20 hours time. Fishing and cooking are great money makers IF they are totally maxed out at 300. You need to take these seriously if you really want to have MASSIVE amounts of gold available to you, or you could just go HERE if you don't have the time available to get the gold yourself. Ultimately, the choice is yours!
For fishing, there is no concern over which zone you are working. As long as you can fish that zone, you get the same skill points for catching whatever drops as you can just going for the Small Brilliant Small fish of the newbie zone. The fact is you could get to fishing skill level 225 without leaving the n00b zone.
Cooking is a different matter. It is like all the other skills besides fishing, once you do so many of the little stuff, it turns gray to you and you no longer get skill-ups from cooking it.
Thus, while you could stay in the n00b zone to catch the 700+ fish to get your fishing skill to 225, you would not be able to follow it with cooking skill ups after level 120, which is where Long jaw Mud Snapper (the highest fish you can catch in the beginning zones) turns gray for you.

Now before I go any further, please understand that while it sounds like a fishing class, the cooking is, for me, a necessary adjunct! If you are going to fish, you are leaving serious money on the table by not cooking them up!
Each of the races has a local starting fish-pond (or sea, as the case may be).Undead: It is the lake east of Brill. Taurens: The lake just north of Blood hoof Village. Orcs, Trolls: The sea just south of Sen’jin Village. Humans: Start fishing near Gold shire. Dwarves, Gnomes: North of Brown all Village in western Dun Morogh Night Elves: Can choose the lake south of Dolenaar, the waters in and around Darnassus, or the sea near the boat dock in Rut’Theran Village.
Not surprisingly, each of these starting zones has a fishing trainer right there, directly beside the water in which you are going to fish. There are other fishing trainers scattered here and there, the most curious to me is the Goblin in Iron Forge, standing beside water which cannot be fished. However, since you must start in water’s you can fish, use the start zones as discussed above.
If you are starting late in life, so to speak, it doesn’t really matter where you start fishing. You could even go to the fishing n00b zones for the other faction if you were minded to piss people off just out of principle. Alternatively, you could grow your fishing with your character by spreading the 20 hours across many levels. In fact, there is a strategy in the Guide that suggests that mixings your fishing at 150 for level 10 would make you an UBER fighter using just your fishing pole as a weapon.
Now, there is a formula for how many fish you need to catch in order to get one skill point. It is N = 1 + (SkillLevel-75)/25. Roughly, 1 skill point per fish up to level 75 then adding another fish every 25 fish. The formula is approximate, there is an element of random distribution around the calculated number, but it means that you can expect to catch between 1300 and 1500 fish to reach skill level 300.
OK, how am I going to catch 1,500 fish in 20 hours? That is like 75 per hour! Actually, it is more like 100 per hour with an hour for moving from zone to zone, another 3 hours for doing the master fishing/cooking quests and an hour for cooking it all up. 100 fish per hour is very realistic, if you are in waters at or below your level and you use the right bait!
The only thing you have to remember is to use a lure! If you can fish a zone without a lure, you will start by getting a lot of “Your fish got away”. That ruins the 100/hour rate. Try the zone without a lure, if you can cast, then add night crawlers or better and you will loose very few fish.
Further, since you are leveling your cooking at the same time, when your bags are full of fish, cook up the most common fish until you get no more skill ups from it. You might, at this time, try mailing off full stacks of cooked fish to your AH mule to see if you can create a market for it.
Here is the program:
Level 1-75: fish the shit outta the n00b zone. You can do the whole thing in less than an hour. Just make sure you start by adding Shiny Baubles to your pole every 10 minutes for the first 30 minutes. Now, every n00b zone fishing trainer has a fishing supplies vendor or a Trade goods vendor very nearby who sells cooking recipes. You get the recipe for Brilliant Smallfish or Slitherskin Mackerel. Cooking just the fish you catch will get your cooking skill above 50, which is a necessity before moving on the the next zone.

Saturday, September 15, 2007

World of Warcraft Enchanting Tidbits

I, personally, do not do any enchanting at all. I will start after reading thru these tidbits here as this guide gives just enough information to get started and be on the right path to making a lot of World of Warcraft gold with enchanting!

Enchanting should always be on your alt not your main guy. --Why? Well your main guy will be your beginning gateway to green items and your main source of income till you get higher in levels/skills
Invest in bank space and big bags.--Enchants requires a lot of reagents, so space is a must.
Every item you get should be sent to your alt for disenchanting. -- if selling items is how you make your money like me, then send items that will disenchant for useful reagents for higher grade enchants.
Advertise in your capital town that you can enchant-- WTS enchants: +7 Stamina to Bracers, Enchanting items /tell for what you want .. stuff like that...
Let them know that you’ll enchant again if they need and to have them add you to their friends list. --Build a clientele. Again you're enchanting to make money. So the more people you have wanting enchants the faster you'll make money.

Farm instance often --Since you need an ample supply of reagents you will need a lot of items to disenchant, so farming instances is a must.
Things you can do during the lower levels of enchanting. --Enchant the grey items you pick up along the way. If you don’t need the reagents, enchant then sell the item to a vendor and make some money for it. --If you don’t need reagents don’t destroy them! offer FREE enchanting to lower level players. This will help build clientele.
Tell them what you want for the enchant. This is your enchanting fee / tip.--Enchanting isn’t a big market so YOU'RE the going rate. Tell them what you want for the enchant, but don’t say an outrageous price. Bear in mind of how much the reagents cost, how important it is for you to skill up, and the potential of a returning customer.--Negotiating is for suckers. This can work both ways. If you think you can hassle someone out of gold then by all means try. But if you lose him or he gets over on you, your lost. Sticking to a firm but fair price will guarantee you money.
This is where people get confused on how to enchant. So Ill break it down both ways and you can decide on what works better.
I. Make people get you the reagents for the enchants!--No point in you wasting your reagents that YOU can use for yourself or guild mates. This will also help you in the future to clear out the AH of reagents for later on... see below..--AH doesn’t have the reagent and you do? --->Then add that to your price. Since they cant what the going rate is, you can have a little fun with this and mark it up a bit. Whatever the highest cost for the other reagents needed for the enchant should be your starting point in marking up the missing reagent. Again don’t go to high, but high enough to keep the person still wanting the enchant.--AH doesn’t have enough of the reagent and you have it. --->Again add it to the cost but give it a small mark up.
II. You supply the reagents for the enchants--You have most of the reagents but are short on another. --->Have them pick it up at the AH. You, for the most part shouldn't be spending money on reagents that you can disenchant things for. --What if want to negotiate?--->Your supplying the reagents you can remind them of that, but be firm let them know that you wont negotiate the price. But keep in mind losing 5g isn't the end of the world so use your best judgment--They think 80g is to high for the enchant.--->Tell them what the price of the regents are and let them know you added an enchanting fee/tip. Or tell them to look up the price in the AH. Remind them that you are supplying the regents so unless they want to buy them that’s your price.